The 2nd International Workshop on Peer-to-Peer Networked Virtual Environments in conjunction with The 14th International Conference on Parallel and Distributed Systems
(ICPADS 2008) December 8 – 10, 2008 Melbourne, Victoria,
AUSTRALIA
http://acnlab.csie.ncu.edu.tw/P2PNVE2008/
Theme, Scope, and Motivation*
*PURPOSE AND SCOPE
The rapid growth and popularity of networked virtual environments (NVEs) such as Massively Multiplayer Online Games (MMOGs) in recent years have spawned a series of research interests in constructing such large-scale virtual environments. For increasing scalability and decreasing the cost of management and deployment, more and more studies propose using peer-to-peer (P2P) architectures to construct large-scale NVEs for games, multimedia virtual worlds and other applications. The goal of such research may be to support an Earth-scale virtual environment or to make hosting virtual worlds more affordable than existing client-server approaches. However, existing solutions for consistency control, persistent data storage, multimedia data dissemination, and cheat-prevention may not be straightforwardly adapted to such new environments, novel ideas and designs thus are needed to realize the potential of P2P-based NVEs.
The 1st International Workshop on Peer-to-Peer Networked Virtual Environments (P2P-NVE 2007) was held in Hsinchu, Taiwan, in 2007. To adhere to the theme of P2P-NVE 2007, the theme of P2P-NVE 2008 is to solicit original and previously unpublished new ideas on general P2P schemes and on the design and realization of P2P-based NVEs. The workshops aim to facilitate discussions and idea exchanges by both academics and practitioners. Student participations are also strongly encouraged. Continua a leggere 2nd International Workshop on Peer-to-Peer Networked Virtual Environments










